NVIDIA GPUs are the top GPUs that are used by gamers across the world. As the gaming industry has evolved there are several games released that require higher and faster CPU and GPU configurations. As stated earlier, NVIDIA GPUs are the best and the most used GPUs for a faster and better gaming experience. However, as the gaming resolutions improved the games began to lag on conventional CPUs and even GPUs. This is why NVIDIA introduced the Low Latency Mode that uses maximum pre-rendered frames to improve the gaming experience. In this article, we shall discuss how the maximum pre-rendered frames, and how they help to improve the overall gaming experience.
What Are Maximum Pre-Rendered Frames?
Most of the gamers across the world may already know what maximum pre-rendered frames are OR the maximum number of video frames that are buffered and preloaded before they are accessed by the GPU for loaded on the CPU before they are forwarded to the GPU. The pre-loaded frames help games to load and run quickly, videos to move faster with more frames, and this feature not only helps to improve gaming but also improves the quality of movies and TV shows.
The low latency mode and maximum pre-loaded frames help to decrease the loading time and reduce the risk of delay and lag. The maximum frame rendering feature will help you in the case of internet disruption as well. If the internet connection is broken or halted somehow you will have a short time when the frames will continue to run and the game will keep running until the internet is back online.
The finest and most common example of maximum pre-loaded frame rendering is the YouTube videos. They always load the video and frames in advance so if the internet connection breaks the pre-loaded frames shall be played until the internet is back. As you already know, whenever you play a YouTube video there is a bright line that is moving forward followed by the red line. That is the frames that are getting loaded before the video reaches that point. To keep the video running if the connection goes off.
How Maximum Pre-Loaded Frames Work?
Before explaining the working of pre-loaded frames I shall explain one term most people are not familiar with and that is “Flip Queue”. A flip queue is the group of those rendered frames that is fed to the GPU to keep displaying images for smooth running of the games.
The system needs a maximum number of frames because if the CPU fails to gather a maximum number of frames the flip queue provides the time by providing frames to the CPU and provides the frames to the GPU to give the CPU the desired time to gather the frames and start working on the clock.
Now, let’s understand how this issue occurs? This essentially happens when you are multitasking and the CPU gets busy serving requests from multiple applications. Then the delay in frame gathering is inevitable. In this case, the flip queue helps out and until the CPU catches up.
The situation becomes more desirable if the queues are designed large then they will be able to store more frames to feed into the GPU. However, with a solution there comes a small issue. The larger the flip queue is the more images it can store, but they will eventually become old and if the above-stated situation occurs then the frames sent to the GPU may be old and this issue is called the latency.
On the other hand, smaller queues have less latency. Because they have less fewer pre-loaded rendered images. And, it might create problems if the CPU is busy and the queue is not able to provide enough frames and the games might face lags.
It also depends upon the CPU condition if your CPU is old and not working well then you might want to upgrade it.
NVIDIA Max Pre-Rendered Frames
Nvidia control panel is used to control the working of pre-loaded frames. NVIDIA low latency mode is activated and then the flip queue begins to save the frames for GPU. The low latency mode in NVIDIA makes the games run faster without having risks of lag in games. One more thing regarding the NVIDIA maximum pre-loaded frames is that the new graphics drivers are offering a brand new “Ultra Low Latency Mode” that allows the CPU to gather the images faster and provide gamers the fastest response times whenever they are playing heavy graphical games.